“Ironically it’s console makers driving cloud ,” says George Jijiashvili, principal analyst at Omdia, and gaming expert.Ĭloud gaming broadens the appeal of video games by increasing the number of devices that games can be played on, including not just consoles but also smartphones, tablets, PCs and smart TVs. In fact, cloud gaming is diversifying revenues for console makers and helping them reach new customers. Initial predictions that cloud gaming could be a “console killer” were off the mark. They also point to the impetus provided by a rapid increase in internet-connected devices, and by the rollout of high-speed fifth generation, 5G, mobile networks. Media consultants and analysts say that the growth is due to greater consumer demand and increased investment from the main console makers - Microsoft, Sony and Nintendo - which want to expand the reach of their games. The global cloud-gaming market will grow from about $1bn in 2020 to $12bn in 2026, according to technology research firm Omdia.
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