But don’t despair, there’s a warning on weapons heading into a critical state for those too timid to roll the dice! The more a weapon is used, the higher the chance it may malfunction, destroying the weapon and causing different effects to the operative wielding it. The Syndicate’s leader is a talented engineer, but his dedication towards developing more powerful weaponry has led to a complete disregard for safety, giving Kaos weapons the tendency to malfunction in a spectacular manner. Armed with these weapons, players can deal increased damage that can include exotic effects, such as poisoning targets or causing acid damage… but, naturally, there’s a catch. While these can’t be manufactured, these guns do not require ammunition, similar to the Living Weapons DLC gear. Kaos Engines adds five new weapons: a sniper rifle, assault rifle, handgun, shotgun, and heavy autocannon which are only available via the Syndicate Marketplace. There are four story missions, each revolving around a particular vehicle the Syndicate’s leader wants you to recover, but even after the DLC missions are completed, the Marketplace remains open for business to offer research completed by the major factions as well as its exclusive weaponry. Every 24 hours, the Marketplace refreshes its goods, and while the costs may initially be high, currying favor with their leader by taking on missions will reduce prices and put more options on offer. To take advantage of Kaos technology, players can access the Syndicate Marketplace haven, where new weapons, the unique Kaos Buggy, and all vehicle upgrades can be acquired for a price.
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